This document describes the information for using GameStarter.
GameStarter consists of four main components.
GameStarter launcher can be configured for multiple games. You must register each game you wish to service and then deploy the required settings and binaries for each game.
For more information about the game, refer to Console User Guide > Game.
GameStarter launcher helps downloading, updating, running a game. The launcher must have the necessary information and binaries for game installation. If this information and binaries are missing, the game cannot be installed or run through the launcher.
Therefore, before configuring the launcher, ensure that the game setup and binary deployment are complete.
For more information about the launcher, refer to Console User Guide > Launcher.
To run GameStarter launcher, first of all, the launcher must be installed on your PC. The launcher installer is a program that installs the launcher on your PC. If the launcher installer isn't available, you won't be able to install the launcher.
Before configuring the launcher, you must ensure that the launcher installer has been created.
For more information about the launcher installer, refer to Console User Guide > Launcher Installer.
GameStarter provides metrics.
It consists of real-time monitoring and monitoring metrics.
Real-time monitoring provides real-time metrics for installing, running launcher and game. Monitoring metrics provides daily, weekly, monthly metrics for installation and run.
For more information about the metric, refer to Console User Guide > Metric.
Each component of GameStarter is interdependent, so the order in which it runs may vary depending on the situation. The following are examples of recommended orderings for different situations:
Typically, before launching a service, a separate launcher is needed for development and testing. To address this, GameStarter added the concept of a deployment zone, allowing the use of a standalone launcher.
The following zones are provided by default: