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Security > NHN AppGuard > Release Notes

Platform Version Release Date Status
Android 1.14.0.0 September 15, 2026 latest
Android 1.12.4.18 2026. 03. 10. stable
iOS 1.6.0 September 15, 2026 latest

September 15, 2026

  • [Android] 1.14.0.0
    • Added a feature to specify DEX encryption targets
      • Added a feature to select DEX encryption targets by package or class.
      • For more information, see Android Developer's Guide > 3. Unified Configuration File > 3.2 Feature-Specific Settings > DEX Encryption Target Specification.
    • Added support for unified configuration files
      • Improved to allow you to manage resource string obfuscation rules and DEX encryption scope in a single unified configuration file.
      • For more information, see Android Developer's Guide > 3. Unified Configuration File.
    • Added an Android ID-based blacklist feature
      • Added a feature to register specific devices to the blacklist based on Android ID.
    • Bug Fixes
      • Fixed an issue where the app terminated abnormally during MyCard payment.
      • Fixed a false positive that occurred when detecting remote control apps.
    • Improved stability
  • [iOS] 1.6.0
    • Raised the minimum supported iOS version
      • Raised the minimum supported version to iOS 13.
    • Improved stability
  • [Unity] 0.5.2
    • Fixed an issue where blocking did not work correctly when SecureValue was tampered with in iOS environments.
    • Updated to iOS SDK 1.6.0
  • [Unreal] 0.2.11
    • Updated to iOS SDK 1.6.0
  • [Console]
    • Added a unified configuration file upload feature for Android
      • Added a feature to upload unified configuration files for use in Android app protection tasks.
    • Added an Android ID-based blacklist blocking feature
      • Added a feature to block specific devices based on Android ID in the blacklist.

August 19, 2026

  • [Android] 1.13.3.2
    • Fixed a false positive in native library (.so) integrity verification in the Unity environment

August 11, 2026

  • [iOS] 1.5.7
    • Added Unity global-metadata.dat encryption support
      • You can enable global-metadata.dat encryption with the --unity-metadata-protection option.
      • This option is available on the Game plan.
  • [Unity] 0.5.1
    • Increased the minimum supported version
      • Increased the minimum supported Unity version from 2017.4.40f1 to 2019.4.41f2.
    • Updated to iOS SDK 1.5.7
  • [Unreal] 0.2.10
    • Updated to iOS SDK 1.5.7

July 28, 2026

  • [Gradle Plugin] 1.3.0
    • Added support for Android Gradle Plugin (AGP) 9.x

July 14, 2026

  • [Android] 1.13.3.1
    • Fixed an intermittent crash issue
  • [iOS] 1.5.5
    • Added app attestation support for Unity apps
  • [Unity] 0.5.0
    • Added app attestation feature
    • Updated to iOS SDK 1.5.5
  • [Unreal] 0.2.9
    • Updated to iOS SDK 1.5.5

June 23, 2026

  • Common
    • Renamed "Integrity Verification" feature to "App Attestation"
      • The SDK interface has been updated to reflect the App Attestation naming.
      • The CLI option has been changed from --integrity to --app-attestation.
  • [Android] 1.13.3.0
    • Enabled native library (.so) integrity verification
      • Fixed an issue where false positives occurred when Google Play automatic integrity protection was applied.
    • Improved app attestation
      • Added native library (.so) verification.
      • The minimum supported version for the app attestation feature has been changed to Android 1.13.3.0 and SDK 0.5.0.
    • Improved Java obfuscation
      • Fixed an obfuscation error that occurred during escape string processing.
      • Fixed an issue where a VerifyError occurred for certain classes in a runtime environment.
      • Added an obfuscation verification step during protection tasks.
        • Adding the --verify-obfuscated-dex option in CLI enables verification.
    • Bug Fixes
      • Fixed an issue where a crash occurred on Android 5.1 (32-bit) emulators.
  • [iOS] 1.5.4
    • Applied App Attestation naming changes
    • Enhanced security
    • Improved library tampering detection
      • Fixed an issue where library tampering was not detected on some older iOS versions.
    • Improved protection task performance
  • [Unity] 0.4.30
    • Updated to iOS SDK 1.5.4
  • [Unreal] 0.2.8
    • Updated to iOS SDK 1.5.4
  • [Console]
    • Terminology change: Integrity Verification → App Attestation
    • Added app attestation feature
      • Added hash management feature by ABI
      • Added automatic mode transition feature for verification mode
    • Fixed a bug where blacklist block reasons were displayed incorrectly
  • [Native Code Obfuscator] 1.1.0
    • Feature Updates
      • Simplified the string encoding configuration method.
      • Changed the NDK toolchain installation method.

June 11, 2026

  • [iOS] 1.5.3
    • Fixed a false positive tampering detection when distributing to the store after protection with AppGuard SDK v1.5.2
  • [Unity] 0.4.29
    • Updated to iOS SDK 1.5.3
  • [Unreal] 0.2.7
    • Updated to iOS SDK 1.5.3

May 19, 2026

  • [Android] 1.13.2.1
    • This version includes the changes from the deprecated versions 1.13.0.0, 1.13.1.0, and 1.13.2.0.
    • Fixed an issue where a crash occurred due to NHN AppGuard engine loading failure in certain environments.
    • Disabled integrity verification of native libraries (.so).

May 12, 2026

  • [Android] 1.13.2.0 (Deprecated)
    • Improved integrity authentication
      • Extended the signature verification scope to include library Split APKs.
    • Added a native library tampering detection feature
      • Added a feature to verify the integrity of native libraries (.so) and detect tampering if found.
    • Added a KernelSU rooting detection feature
      • Added a feature to detect KernelSU-based rooted devices.
    • Improved remote control detection
      • Improved the remote control detection method from app installation status-based to actual execution status-based detection.
    • Fixed a false positive tampering detection issue occurring on some emulators
    • Fixed an issue where the app crashed abnormally on Android 6 (API 23) devices
    • Increased minimum supported Android version
      • Increased the minimum supported Android version from Android 5.0 (API Level 21) to Android 5.1 (API Level 22).
  • [iOS] 1.5.2
    • Improved debug environment detection
      • Improved frida attach detection.
    • Improved tampering detection
      • Added a tampering detection feature for dynamic libraries (framework, dylib) inside the app bundle.
        • Applicable from the Enterprise plan and above.
  • [Unity] 0.4.28
    • (iOS) Updated to iOS SDK 1.5.2
  • [Unreal] 0.2.6
    • (iOS) Updated to iOS SDK 1.5.2
  • [Console]
    • Added an integrity authentication activation request modal

April 22, 2026

  • [Android] 1.13.1.0 (Deprecated)
    • Added an untrusted environment detection feature
      • Detects untrusted environments by checking the security status of the device.
    • Fixed a Java obfuscation bug
      • Fixed an issue where obfuscation was only partially applied in version 1.13.0.0.
  • [iOS] 1.5.1
    • Fixed an integrity authentication bug
      • Fixed an issue where verification failed in certain situations.
  • [Unity] 0.4.27
    • (iOS) Updated to iOS SDK 1.5.1
  • [Unreal] 0.2.5
    • (iOS) Updated to iOS SDK 1.5.1
  • [Console]
    • Added untrusted environment (Android) to the anomaly detection status on the dashboard
  • [Native Code Obfuscator] 1.0.0
    • Launched the native code obfuscation feature
      • Provides obfuscation for native code based on Android NDK (C/C++) and iOS Xcode Toolchain (C/C++, Swift, Objective-C).
      • Protects core algorithms and business logic from reverse engineering by transforming the structure of native code at the compilation stage.
      • Supports control flow flattening, arithmetic instruction substitution, and string encoding.
      • To enable this feature, go to NHN Cloud Console, then navigate to Security > NHN AppGuard > App Protection and click the Enable Obfuscation button to submit a request.

April 16, 2026

  • [Android] 1.13.0.0 (Deprecated)
    • Added an integrity authentication feature
      • Verifies whether the app has been tampered with and validates the safety of the execution environment on the NHN AppGuard server, controlling access so that only successfully verified apps can access the service.
      • When an app requests authentication, the NHN AppGuard server verifies its integrity and issues a JWT token, which is then verified by the customer's server.
      • This feature effectively blocks service access from apps running in abnormal environments.
      • To enable this feature, contact us via Customer Support > Contact Us on the NHN Cloud website.
    • Added a resource string obfuscation feature
      • Protects sensitive information within the application by obfuscating strings in strings.xml at build time.
      • Obfuscated strings are automatically decrypted when the method referencing the resource is called, allowing the feature to be applied without modifying existing source code or logic.
      • Enable the feature using the --resource-obfuscate option in the AppGuard CLI.
    • Improved CLI to work correctly in Apple Silicon environments where Rosetta is not enabled
    • Fixed a crash that occurred in the Default Method of an Interface when control flow obfuscation was applied
    • Fixed an issue where dex files in the assets path were deleted during the protection process
  • [iOS] 1.5.0
    • Added an integrity authentication feature (--integrity)
      • Verifies whether the app has been tampered with and validates the safety of the execution environment on the NHN AppGuard server, controlling access so that only successfully verified apps can access the service.
      • When an app requests authentication, the NHN AppGuard server verifies its integrity and issues a JWT token, which is then verified by the customer's server.
      • This feature effectively blocks service access from apps running in abnormal environments.
      • To enable this feature, contact us via Customer Support > Contact Us on the NHN Cloud website.
    • Added an Info.plist obfuscation feature
      • Protects sensitive information within the app by encrypting the string values of specific keys in Info.plist at the time of app protection.
      • Encrypts the string values of specific keys in Info.plist at the time of app protection and decrypts them at app launch, allowing the feature to be applied without modifying app code.
      • Keys to be obfuscated are specified in a JSON configuration file, and the feature is applied using the --resource-obfuscate option in the AppGuard CLI.
      • Enabling the Info.plist obfuscation feature requires submitting an obfuscation request.
    • Improved CLI to work correctly in Apple Silicon environments where Rosetta is not enabled
    • Improved security
  • [Unity] 0.4.26
    • (iOS) Updated to iOS SDK 1.5.0
  • [Unreal] 0.2.4
    • (iOS) Updated to iOS SDK 1.5.0
  • [Console]
    • Added an integrity authentication feature
      • You can check integrity verification policies, Android signature information, and more in the Product tab.
      • You can check app signatures, hashes, and key values per app, and change the hash collection mode in the App tab.
      • You can check integrity verification logs in the Verification Log tab.
      • To enable this feature, submit an enablement request via Customer Support > Contact Us on the NHN Cloud website.
    • Improved the obfuscation request modal
      • Following the addition of the resource obfuscation feature, a resource obfuscation option was added to the obfuscation request modal.
      • Added an option to request a native code obfuscation license.
    • Added a resource obfuscation rule file attachment feature to allow resource obfuscation files to be attached during console protection tasks

March 10, 2026

  • [Android] 1.12.4.18
    • Improved APK packaging tools to support 16KB page sizes
  • [iOS] 1.4.16
    • Improved the security of rootless jailbreak environments
  • [Unity] 0.4.25
    • (iOS) iOS SDK 1.4.16 update
  • [Unreal] 0.2.3
    • (iOS) iOS SDK 1.4.16 update

February 10, 2026

  • [Android] 1.12.4.17
    • Fixed a termination issue with single-architecture app bundles of Unity, Unreal

January 27, 2026

  • [Android] 1.12.4.16
    • Improved app compatibility for React Native 0.79.0 and later
  • [iOS] 1.4.15
    • Enhanced signature manipulation detection for console uploads
    • Signature manipulation detection is now available for console uploads, in addition to CLI-based protection.
  • [Unity] 0.4.24
    • (iOS) Updated iOS SDK to version 1.4.15
  • [Unreal] 0.2.2
    • (iOS) Updated iOS SDK to version 1.4.15
  • [Console]
    • Fixed an issue where OS filters were not applied to the anomaly detection trends on the dashboard
    • Added Macro Tools (iOS), VPN (Android, iOS), and Work Profile (Android) to the anomaly detection status on the dashboard
    • Added per-chart loading indicators to the dashboard

December 16, 2025

  • [Android] 1.12.4.15
    • Improved DEX encryption

December 9, 2025

  • [iOS] 1.4.14
    • Added the support for encryption API
    • Updated the format of the user guide from PDF to HTML
  • [Unity] 0.4.23
    • (iOS) iOS SDK 1.4.14 update
  • [Unreal] 0.2.1
    • (iOS) iOS SDK 1.4.14 update
  • [Console]
    • Fixed an issue where incorrect policies were displayed in the default policy

November 14, 2025

  • [Android] 1.12.4.14
    • Fixed an issue that An issue where obfuscation failed when protecting apps due to exceeding the Dex Reference Count

November 11, 2025

  • [Android] 1.12.4.13
    • Added a target app for detection in a virtual environment (clone app)
      • Virtual Master(Code: 1300)
    • Improved engine reliability

October 23, 2025

  • [Android] 1.12.4.12
    • Fixed an issue that Unreal Engine 4 to crash when using Google Automatic Integrity Protection
    • Improved macro tool detection
    • Enhanced engine security

September 09, 2025

  • [Android] 1.12.4.11
    • Improved application initialization exception handling
    • Fixed a single-architecture app bundle termination issue
    • Improved security
  • [Unreal] 0.2.0
    • Support Secure Value
  • [iOS] 1.4.13
    • Support Unreal SDK Secure Value
    • Enhanced engine security
  • [Unity] 0.4.22
    • (iOS) iOS SDK 1.4.13 update

August 12, 2025

  • [Android] 1.12.4.10
    • Fixed an error that caused Unreal Engine 4 emulator to crash
    • Improved the performance for app protection task
  • [Unity] 0.4.21
    • (Android) Android SDK 0.3.0 update

July 29, 2025

  • [Android] 1.12.4.9
    • Supports 16KB memory page size
    • Fixed an issue where the user ID was not properly registered in Application.onCreate() when using the Business plan
    • Fixed an issue where callbacks for detecting Fly GPS and Mock Locations were not triggered correctly
    • Fixed abnormal shutdown issue on Galaxy S6 devices
  • [iOS] 1.4.12
    • Improved detection of rootless jailbreak environments
  • [Unity] 0.4.20
    • (iOS) iOS SDK 1.4.12 update
  • [Console]
    • Improved individual block modal
      • Enhanced UI for clearer understanding of default policies
      • Fixed a bug where individual block entries were occasionally displayed multiple times

June 24, 2025

  • [Android] 1.12.4.8
    • Raising the minimum supported version (API 19 -> API 21)
    • Fixed an issue with control flow obfuscation for methods containing the synchronized keyword
    • Support for React Native 0.76.0 and later versions
  • [iOS] 1.4.11
    • Improved React Native Expo compatibility
      • Fixed an issue where the Expo app would terminate upon initial installation.
  • [Console]
    • Improved SDK download modal
      • Added Unreal Engine SDK downloads.
      • Improved UI from column-based grid view to list view.
  • [Unity] 0.4.19
    • (iOS) iOS SDK 1.4.11 update
  • [Unreal] 0.1.0
    • NHN AppGuard Unreal SDK Released

May 27, 2025

  • [Android] 1.12.4.7
    • Added detection of virtual environment (clone app)
      • Extended capabilities allow detection of the following clone app environments:
        • Multi App(Code: 1306)
        • Parallel Space(Code: 1307)
        • DualSpace(Code: 1308)
        • Clone App(Code: 1309)
        • 2 Account(Code: 1310)
        • Dual App(Code: 1311)
        • DualSpace Lite(Code: 1312)
        • DualSpace Pro(Code: 1313)
    • Added detection of work profiles (Code: 2301)
      • You can enable this feature by setting the policy in Console > NHN AppGuard > Policy > Android > Work Profile.
    • Fixed detection code setting errors
      • Fixed an issue where the detection code was incorrectly set to “00” when performing condition-based detection.
    • Improved detection callback logic
      • Improved the logic to prevent duplicate callbacks for the same detection event.
      • Fixed an issue where callbacks were not properly registered in Application.onCreate() when the Business plan was applied.
    • Fixed an issue where re-detection did not occur after setting a User ID
      • Fixed an issue where re-detection was not properly triggered in certain detection logic after setting a User ID.
    • Upgraded macro detection

May 15, 2025

  • [iOS] 1.4.10
    • Fixed hooking detection false positives
      • Fixed an issue where hooking detection is false positive depending on whether ENABLE_DEBUG_DYLIB is set in debug builds.
  • [Unity] 0.4.18
    • (iOS) iOS SDK 1.4.10 update

April 29, 2025

  • [Android] 1.12.4.6
    • (React Native) Fixed app crashing when applying Expo Updates
    • Fixed intermittent corruption of string obfuscation table when protecting multiple apps in parallel
    • Fixed duplicate string obfuscation tables being created
    • Fixed app crashing when setting User ID to null
    • Fixed app terminating incorrectly when setting callback methods to null

April 21, 2025

  • [iOS] 1.4.9
    • Enhanced engine security
      • Enhanced the engine protection feature.
  • [Unity] 0.4.17
    • (iOS) iOS SDK 1.4.9 update

March 25, 2025

  • [Android] 1.12.4.5
    • Fixed classes.dex false positive when using Google Automatic Protection
    • Fixed an issue where the top of the exit popup would be blank when using legacy themes (@android:style/Theme.Holo.Light, etc.)

March 11, 2025

  • [Android] 1.12.4.4
    • Fixed abnormal shutdown errors

March 7, 2025

  • [Android] 1.12.4.3
    • Fixed an issue of protection operations failing when applying simple popups

March 4, 2025

  • [Android] 1.12.4.2
    • Fixed an issue of protection operations failing in the latest version of Unity (6000.0.38f1)
  • [iOS] 1.4.8
    • Improved stability
  • [Unity] 0.4.16
    • (iOS) Improved NHN AppGuard iOS initialization stability
  • [Gradle Plugin] 1.2.5
    • Improved error handling during protection operations

February 12, 2025

  • [iOS] 1.4.7
    • Improved engine stability
  • [Unity] 0.4.15
    • Added an option to enable native popups
    • (iOS) Improved callback stability
    • (iOS) iOS SDK 1.4.7 update

Fabruary 11, 2026

  • [Android] 1.12.4.1
  • Fixed DEX encryption bug

February 6, 2025

  • [iOS] 1.4.6
    • Fixed an issue where CPU usage increases in certain situations
  • [Unity] 0.4.14
    • (iOS) iOS SDK 1.4.6 update

February 3, 2025

  • [Gradle Plugin] 1.2.4
    • Modified not to output NHN AppGuard logs when setting the log level to QUIET(-q | --quiet) on Gradle build

January 21, 2025

  • [Android] 1.12.4.0
    • Added VPN detection
      • You can apply the feature on Console > NHN AppGuard > Policy > Android > VPN Policy Settings.
    • Added NHN AppGuard startup message
      • When you launch the app, a message that indicates whether NHN AppGuard is enabled appears.
      • You can enable it in the CLI by adding --show-startup-message.
    • Deprecated the --google-pairip option
      • The --google-pairip option is no longer required, the feature is automatically enabled without the option.
  • [iOS] 1.4.5
    • Added VPN detection
      • You can apply the feature on Console > NHN AppGuard > Policies > iOS > VPN Policy Settings.
    • Added NHN AppGuard startup message
      • You can enable it in the CLI by adding --show-startup-message.
  • [Unity] 0.4.13
    • (iOS) AppGuard iOS Settings > Add ExtraOptions
    • (iOS) iOS SDK 1.3.11 update
  • [Console]
    • Added search criteria for blacklists (start date, expiration date, reason for block)
    • Added the feature to resize blacklist retrieval pages
    • Added the Excel download feature for retrieved blacklists
    • Added the feature to batch re-register and remove for retrieved blacklists
    • Added the feature to batch register blacklists

January 16, 2025

  • [Gradle Plugin] 1.2.3
    • Fixed an issue where the overrideOutputFile option is not working correctly

January 06, 2025

  • [Android] 1.12.3.2
    • Improved obfuscation exceptions handling

December 24, 2024

  • [Android] 1.12.3.1
    • Improved obfuscation exceptions handling

December 3, 2024

  • [Android] 1.12.3.0
    • Improved macrotool detection
      • Improved macroi tool (Code: 1700) detection0
    • Improved Dex encryption
  • [Android] 1.12.2.12
    • Fixed obsfucation issues
  • [iOS] 1.4.4
  • Added macrotool detection feature
    • Detect and block macro behavior via iOS's switch control feature.
  • [Unity] 0.4.12
    • (iOS) iOS SDK 1.4.4 update

November 28, 2024

  • [Android] 1.12.2.11
    • Fixed obfuscation issues

November 8, 2024

  • [Android] 1.12.2.10
    • Fixed an issue where protection task fails due to errors occurred during obfuscation

November 5, 2024

  • [Android] 1.12.2.9
    • Improved stability
  • [iOS] 1.4.3
    • Added screen capture and screen recording features
    • Added APIs for screen protection
      • You can enable the features of background snapshots, screen capture, and screen recording via SDK APIs.
  • [Unity] 0.4.11
    • (iOS) iOS SDK 1.4.3 update

October 30, 2024

  • [Android] 1.12.2.8
    • Fixed an issue where the service is abnormally terminated in debug mode apps

October 25, 2024

  • [Android] 1.12.2.7
    • Fixed an issue where the service is abnormally terminated on some low-spec devices

October 15, 2024

  • [Android] 1.12.2.6
    • Added virtual environment detection patterns
      • Black Box (Code: 1304)
      • KGO (Code: 1305)
    • Added emulator detection pattern
      • UgPhone (Code: 212)
    • Added macrotool detection pattern
      • Auto Clicker - Automatic tap (Code: 1710)
  • [Gradle Plugin] 1.2.2
    • Support for Android Gradle Plugin 8.1.0 and later versions
  • [Console]
    • Added a location manipulation column to the abnormal behavior detection status table in the dashboard
    • (iOS) Added a blacklist column to the abnormal behavior detection status table in the dashboard
    • Added blacklist conditions to appear when iOS is selected as OS search condition in the log search
    • Made modifications so that only SDK versions appear for the AppGuard version in iOS protection history
    • Added the ANDROID ID column that can be utilized as Gamebase's device_key in the log search

September 27, 2024

  • [Android] 1.12.2.5
    • Fixed Unity tampering false positive issues (Code: 405) when using Google Automatic Integrity Protection
    • Fixed false positive issues in abusing app detection (Code: 1600)

September 10, 2024

  • [Android] 1.12.2.4
    • Improved app loading speed
    • Fixed an issue where, when setting android:extractNativeLibraries="false", SDK APIs do not work properly
    • Fixed app crashing on Android 5 version of Nox App Player
    • Fixed crashing in debug mode apps in Unity or Unreal

August 27, 2024

  • [Console]
    • Added device model number details on the log search result

August 26, 2024

  • [Android] 1.12.2.3
    • Fixed an issue where the app abnormally terminated when updated.

August 20, 2024

  • [Android] 1.12.2.2
    • Fixed an issue where apps targeting Android 14 (API 34) are terminated abnormally on some low-specification devices

August 13, 2024

  • [Android] 1.12.2.1
    • Improved app loading speed
    • Added emulator detection in Android 14 (API 34)
    • Improved compatibility for Google Automatic Integrity Protection option
    • Improved app signature option (--as)
      • Improved to prevent errors from occurring when more than one signature information is entered, even if the signature value from the KeyStore is included.

July 23, 2024

  • [Android] 1.12.2.0
    • Enhanced rooting detection
  • [Console]
    • Segmented the notification set failure text
    • Added the feature to re-register by changing blacklist criteria

July 9, 2024

  • [Android] 1.12.1.1
    • Fixed NHN AppGuard tampering false positive issue when using Google Automatic Integrity Protection option
      • Google Automatic Integrity Protection: --google-pairip
  • [Android] 1.12.1.0
    • Fixed an issue where a crash occurs on Android 5.1 and earlier versions
    • Fixed an issue where some detection logics do not operate properly
    • Fixed compatibility issues between Google PAD and NHN AppGuard Unity SDK
  • [iOS] 1.4.2
    • (React Native) Fixed an issue where rollback occurs when applying CodepushCodepush
    • Improved engine stability
  • [Unity] 0.4.10
    • (SecureValue) Improved performance and security vulnerabilities
    • (SecureValue) Added serialisation and deserialisation features
      • Added support for Newtonsoft and Photon RPC.

June 7, 2024

  • [iOS] 1.4.1
    • Improved engine stability
      • Fixed an issue where virtual memory usage increases in a specific situation.
  • [Unity] 0.4.9
    • (iOS) iOS SDK 1.4.1 update

June 5, 2024

  • [Android] 1.12.0.1
    • Enhanced NHN AppGuard security

May 31, 2024

  • [Android] 1.12.0.0
    • Added the location manipulation detection feature
      • To apply the feature, go to Console > NHN AppGuard > Policy > Android.
    • Fixed compatibility issues between Google PAD and NHN AppGuard Unity SDK
  • [Android] 1.11.1.1
    • Fixed an abnormal termination issue when running the app
  • [iOS] 1.4.0
    • Added the location manipulation detection feature
      • To apply the feature, go to Console > NHN AppGuard > Policy > iOS.
      • Available for iOS 15 or later.
  • [Unity] 0.4.8
    • (iOS) iOS SDK 1.4.0 update

May 14, 2024

  • [Console]
  • Added the Settings tab
  • Added the feature to set detection/block alarms

April 18, 2024

  • [iOS] 1.3.20
    • Fixed engine malfunction issues that could occur depending on the timing of the initialization call.
  • [Unity] 0.4.7
    • (iOS) iOS SDK 1.3.20 update

April 16, 2024

  • [Android] 1.11.1.0
    • Added support for Flutter apps
      • When performing CLI protection, must use the --flutter option.
    • Improved LDPlayer detection
    • Enhanced NHN AppGuard security
  • [iOS] 1.3.19
    • Added support for Flutter apps
      • When performing CLI protection, must use the --flutter option.
  • [Unity] 0.4.6
    • Added the Device ID acquisition API
    • (iOS) iOS SDK 1.3.19 update
  • [Flutter] 0.1.0
    • Released NHN AppGuard Flutter SDK
  • [Console]
    • Added the individual block feature for the policy tab
    • Added the Flutter SDK to SDK downloads on Protection tab

April 3, 2024

  • [Android] 1.11.0.1
    • Fixed an abnormal termination issue when running the app on Android 10

April 2, 2024

  • [Andorid] 1.11.0.0
    • Added the feature to protect React Native apps
      • When performing CLI protection, must use the --react-native option.
    • Enhanced anti-debugging feature
  • [iOS] 1.3.18
    • Added support for React Native apps
  • [Unity] 0.4.5
    • (iOS) Improved the NHN AppGuard iOS library to be added to a relative path when added to xcode project
    • (iOS) iOS SDK 1.3.18 update
  • [React Native] 0.1.0
    • Released NHN AppGuard React Native SDK

March 12, 2024

  • [Android] 1.10.6.0
    • Added the feature to protect important libraries (.so)
      • Added the feature to protect important libraries (.so) other than Unity and Unreal.
    • Added support for HUAWEI AppGallery
      • When performing CLI protection, must use the --huawei option.
    • Improved normal execution without protection after integrationn with NHN Android AppGuard SDK
    • Fixed an issue where the detection popup screen is broken
    • Fixed issue with detection popup appearing after setting custom popups
    • Added the Device ID acquisition API
      • Must update the .aar file from the Console > Download NHN AppGuard Android SDK screen.
  • [iOS] 1.3.17
    • Reduced detection time
    • Added Modulemap
  • [Unity] 0.4.4
    • (iOS) iOS SDK 1.3.17 update

February 23, 2024

  • [Android] 1.10.5.5
    • Improved the malicious behavior detection pop-up design
    • Improved security
    • Added macro detection patterns
      • Added detection of Auto Click - Automatic Clicker (Code: 1708)
      • Added detection of Auto Tapper: Auto Clicker (Code: 1709)
    • Added remote control detection patterns
      • Added detection of TeamViewer Host (Code: 1401)
      • Added detection of AnyDesk (Code: 1403)
    • Fixed an issue with a large capacity increase when applying DEX encryption
  • [iOS] 1.3.16
    • [Unity] Fixed an abnormal termination issue when running the app in the iOS 15 environment
  • [Unity] 0.4.3
    • (iOS) Fixed an issue where the detection notification screen fails to appear
    • (iOS) iOS SDK 1.3.16 update

February 16, 2024

  • [Unity] 0.4.2
    • (iOS) Fixed NHN AppGuard iOS build issues
      • Fixed an issue where, when using Package Manager, iOS build fails.
    • (iOS) iOS SDK 1.3.15 update

February 15, 2024

  • [iOS] 1.3.15
    • Raised the minimum supported iOS version (iOS 11 or later)
    • Ended support for i386, armv7s, and armv7 architectures
    • Improved the default detection notification screen
    • Added privacy manifest
    • Added signature (NHN Cloud Corp.)

January 23, 2024

  • [Android] 1.10.5.3
    • Improved obfuscation
      • Improved the feature to hide function calls (Hide Call).

January 9, 2024

  • [Android] 1.10.5.2
    • Improved DEX encryption and decryption
    • Improved MEmu emulator detection
      • Detection available in Memu 9.0.9.
    • Improved LDPlayer9 emulator detection
      • Detection available in LDPlayer9 9.0.63.
    • Added the option to support Google Automatic Integrity Protection
      • When using Google Automatic Integrity Protection, must use the --google-pairip option.
  • [iOS] 1.3.14
    • Improved engine stability
  • [Unity] 0.4.1
    • (iOS) iOS SDK 1.3.14 update

December 28, 2023

  • [Android] 1.10.5.1
    • Fixed StackOverflowError issues

December 19, 2023

  • [Android] 1.10.5.0
    • Fixed Android 14-related issues
      • Fixed an issue that could cause abnormal termination when NHN AppGuard is applied to apps targeting Android 14 (API 34) or later.
    • Fixed Multiprocess-related issues
      • Fixed an issue that could cause an intermittent abnormal termination when an application component has the android:process attribute.
    • armeabi architecture errors
      • Fixed an abnormal termination error in apps using only the armeabi architecture.
  • [iOS] 1.3.13
    • Enhanced engine security
    • Fixed an issue with missing logs when detecting before setting AppKey
      • Fixed an issue with missing logs when detecting malicious behavior in the Private API before setting AppKey.
      • Applied when setting protection.
    • Improved protection operation fails when obfuscating some class symbols
    • Improved CLI argument
      • The --latestVersion argument is now applied by default.
  • [Unity] 0.4.0
    • [iOS] Improved NHN AppGuard iOS initialization
      • The Diresu.D function is no longer available (deprecated).
    • (iOS) iOS SDK 1.3.13 update
  • [Gradle Plugin] 1.2.1
    • Fixed errors setting signing key password
      • Fixed an error where signing fails if the store password and key password do not match.

December 06, 2023

  • [iOS] 1.3.12
    • Enhanced security of NHN AppGuard engine
  • [Unity] 0.3.1
    • (iOS) iOS SDK 1.3.12 update

November 24, 2023

  • [Android] 1.10.4.1
    • Fixed NHN AppGuard security vulnerabilites

November 21, 2023.

  • [Android] 1.10.4.0
    • Enabled Amazon Appstore signature verification
      • App signature verification is enabled when protecting apps with the --amazon option.
      • In Amazon Appstore, you must use the --as option to set the SHA-256 Hexadecimal information for the Appstore signature.
      • The Appstore signature can be found in Amazon Developer > My apps > Appstore Certificate Hashes.
    • Added detection of SecureValue tampering (Code: 409)
    • Improved the way DEX loads
    • Enhanced NHN AppGuard security
  • [iOS] 1.3.11
    • Enhanced jailbreaking environment detection
    • Added a static library distribution for Unreal Engine
    • Improved support for Unreal Engine
    • Enhanced the security of the engine
  • [Unity] 0.3.0
    • (Android) Added detection of SecureValue tampering (Code: 409)
    • (iOS) iOS SDK 1.3.11 update

October 24, 2023

  • [iOS] 1.3.10
    • Fixed an issue where, when protecting Unity apps with obfuscation plugins applied, protection fails
  • [Unity] 0.2.2
    • Updated to iOS SDK 1.3.10

October 19, 2023

  • [Android] 1.10.3.3
    • Enhanced security of NHN AppGuard engine
    • Added MEmu emulator detection
    • Improved safety for low-spec devices
    • Fixed an error where protection fails if the file name contains certain strings
  • [iOS] 1.3.9
    • Enhanced Unity app protection
    • Improved to resend detection logs when User ID changes
    • Improved output messages when running re-signatures from the CLI
    • Improved stability
  • [Unity] 0.2.1
    • Updated to iOS SDK 1.3.9

September 26, 2023

  • [Android] 1.10.3.2
    • Fixed false positives related to signature tampering
      • Fixed an issue where the signature of the keystore used for app protection was determined as tampering
    • Check for duplicate signatures
      • Modified to return an error when the --as option and the signature of the keystore are the same
  • [Unity] 0.2.0
    • Added an option to disable Certificate Fingerprints
  • [Gradle Plugin] 1.2.0
    • Added Certificate Fingerprints option

September 13, 2023

  • [Android] 1.10.3.1
    • Fixed false positives related to tampering of app signature
  • [Unity] 0.1.8
    • Updated to iOS SDK 1.3.8

September 12, 2023

  • [Android] 1.10.3.0
    • [CLI] Changed an aditional option of app signature to a required item
      • When using signature methods of stores including Google Play and ONE store, the --as option is required
      • When signatures other than the signed information on apk or aab are not allowed, the --no-as option is required
    • Displayed a message when the app cannot run due to low device capacity
    • Added support for Google Automatic Integrity Protection
    • Improved Knox emulator detection
    • Enhanced security of NHN AppGuard engine
    • Improved identifier obfuscation
    • Improved hooking detection
    • Add Auto Click Assistant(Code: 1707) detection
    • Improved safety for low-spec tablets
  • [iOS] 1.3.8
    • Enhanced engine security
    • Enhanced app decryption prevention

August 17, 2023

  • [Android] 1.10.2.2
    • Enhanced hooking detection
    • Improved engine stability
    • [Unity] Fixed abnormal shutdown issues on Android 4.4(API 19)
  • [iOS] 1.3.7
    • Enhanced engine security
    • Enhanced app decryption prevention
    • Added the resigning feautre to CLI
      • The existing re-sign script is no longer available.
  • [Unity] 0.1.7
    • Updated to iOS SDK 1.3.7

July 21, 2023

  • [Android] 1.10.2.1
    • Fixed abnormal termination error on app launch
    • Improved obfuscation
      • Fixed an issue where protection fails when the method for obfuscation exceeds 65K
    • Improved response against policy tempering

July 11, 2023

  • [Android] 1.10.2.0
    • Enhanced abusing app detection
    • Improved NHN AppGuard default policy
    • Fixed blacklist bug
  • [Gradle Plugin] 1.1.2
    • Fixed an issue where the mapping.txt file is not uploaded in Firebase Crashlytics Gradle 2.8.1 or higher
  • [iOS] 1.3.6
    • Enhanced engine security
    • Enhanced detection of Info.plist tampering
    • Added app decryption prevention
    • Improved default policy feature
    • Deprecated f function
  • [Unity] 0.1.6
    • Improved stability
    • Updated to iOS SDK 1.3.6

July 6, 2023

  • [Android] 1.10.1.2
    • Enhanced rooting detection
    • Improved stability

June 16, 2023

  • [Unity] 0.1.5
    • Updated to iOS SDK 1.3.5

June 15, 2023

  • [iOS] 1.3.5
    • Enhanced detection of Info.plist tampering
  • [iOS] 1.3.4
    • Enhanced engine security
  • [Unity] 0.1.4
    • Updated to iOS SDK 1.3.4

June 13, 2023

  • [Android] 1.10.1.0

    • Improved detection performance of the macro tool
    • Added support for Amazon Appstore
  • [iOS] 1.3.3

    • Added resource tampering detection feature (Info.plist tempering response)
    • Improved detection callback data format (Refer to the user guide)
    • Improved detection code format (Refer to the user guide)
    • Fixed a bug where, when running the re-signing script, re-signing fails if the path contains spaces
    • Improved engine security
    • Excluded the AdSupport.framework
  • [Unity] 0.1.3

    • Removed Xcode library dependencies
    • Excluded the AdSupport.framework
    • Updated to iOS SDK 1.3.3

May 30, 2023

  • [Android] 1.10.0.5

    • Fixed identifier obfuscation errors
  • [Gradle Plugin] 1.1.1

    • Fixed extraOptions errors

May 11, 2023

  • [iOS] 1.3.2

    • Enhanced engine security (Unity)
  • [Unity] 0.1.2

    • Improved so that the CLI protection can run on the Linux operating system
    • Updated to iOS SDK 1.3.2

May 2, 2023

  • [Android] 1.10.0.4
    • Fixed false positives in permission tampering (400_106_0)

April 25, 2023

  • [Android] 1.10.0.3

    • Added detection of tampering with the android:debuggable property in AndroidManifest.xml
    • Fixed library packing errors
    • Improved application shutdown logic when abnormal behaviors are blocked
    • [CLI] Improved handling of protection task failures
    • [CLI] Improved protected app downloads
    • [Unity] Improved il2cpp encryption
    • [Unity] Improved integrity checks for game memory
    • [Cocos2d] Fixed an issue where symbol analysis is not performed in Crashlyitcs
  • [iOS] 1.3.1

    • Enhanced engine security
    • Integrated with conditional block policy
    • Removed info.plist of framework
  • [Unity] 0.1.1

    • Updated to iOS SDK 1.3.1

April 14, 2023

  • [Android] 1.10.0.2
    • Fixed abnormal shutdown issues on 32 bit emulators
    • Fixed string obfuscation issues

April 10, 2023

  • [Android] 1.10.0.1
    • Fixed string encryption errors

March 28, 2023

  • [Android] 1.10.0.0

    • Improved application shutdown logic when external attacks are detected
    • Changed pricing plans (Business, Enterprise, Game)
  • [iOS] 1.3.0

    • Enhanced engine security
    • Changed pricing plans (Business, Enterprise, Game)
  • [Unity] 0.1.0

    • Released NHN AppGuard Unity SDK
  • [Gradle Plugin] 1.1.0

    • Changed pricing plan options (Business, Enterprise, Game)

February 28, 2023

  • [Android] 1.9.13.5

    • Improved detection of abusing app licenses
    • Fixed an issue where conditional block policy is not applied
    • Fixed crash issues when launching a Unity app
    • Fixed false positives in Unity integrity checks (405_49_0)
  • [iOS] 1.2.10

    • Enhanced the security of the engine
    • Improved the compatibility for iOS 15

February 8, 2023

  • [Android] 1.9.13.1
    • Fixed DEX obfuscation issues

January 31, 2023

  • [Android] 1.9.13.0

    • Changed encryption API header
    • Fixed app bundle issues
    • Enhanced security function
    • Fixed x86 and x86_64 issues
  • [iOS] 1.2.9

    • Added default policy features
    • Enhanced the security of the engine
    • Fixed simulator false positive issues
    • Supported xcframework
    • Improved AppGuard CLI feature

December 27, 2022

  • [Android] 1.9.12.0

    • Ended support for client policies
    • Added default policy features
    • Fixed an issue where the warning screen id not displayed
  • [iOS] 1.2.8

    • Enhanced the security of the engine
    • Improved the compatibility for iOS 16

December 13, 2022

  • [Android] 1.9.11.2
    • Fixed API exposure issues
    • Fixed LifecycleCallback issues
    • Fixed crash issues and false positives in specific protection feature
    • Fixed x86 crash issues

December 7, 2022

  • [Android] 1.9.11.1
    • Fixed false positives related to tampering

November 29, 2022

  • [Android] 1.9.11.0

    • Fixed frame drop issues
    • Fixed an issue of not detecting SSL pinning bypass
    • Added support for Google Play Games
    • Fixed crash issues
  • [iOS] 1.2.7

    • Enhanced API hooking detection logics
    • Fixed issues related to policies
    • Improved AppGuard CLI feature

November 9, 2022

  • [Android] 1.9.10.2
    • Fixed background crash issues

November 2, 2022

  • [Android] 1.9.10.1
    • Fixed crash issues

October 28, 2022

  • [iOS] 1.2.6
    • Enhanced the security of the engine

October 25, 2022

  • [Android] 1.9.10.0
    • Enhanced the emulator detection function
    • Enhanced detection of hacking tools

October 14, 2022

  • [Android] 1.9.9.2
    • Added support for LDPlayer4 64bit emulator
    • Added a Korean warning screen
    • Improved the speed of initialization
    • Fixed a crash issue with emulators
    • Enhanced the security of the engine

October 7, 2022

  • [Android] 1.9.9.1
    • Removed the version

October 4, 2022

  • [Android] 1.9.9.0

    • Removed the version
  • [iOS] 1.2.5

    • Enhanced the security of the engine
    • Fixed network-related bugs
    • Enhanced the security related to repackaging

September 8, 2022

  • [Android] 1.9.8.1
    • Fixed manifest issues

August 23, 2022

  • [Android] 1.9.8.0

    • Added support for Crema device
    • Added support for BluesStacks, Nox, LDPlayer9 64-bit emulators
    • Stopped support for SafetyNet
    • Enhanced the security of the engine
    • Fixed Unity protection operation issues
  • [iOS] 1.2.4

    • Enhanced the security of the engine
    • Added tweak detection feature

July 26, 2022

  • [Android] 1.9.7.0

    • Enhanced the security of the engine
    • Fixed manifest bug
    • Fixed undetected bug
  • [iOS] 1.2.3

    • Enhanced the security of the engine
    • Added API related Device ID
  • [Gradle Plugin] 1.0.2

    • Print out CLI console logs

July 6, 2022

  • [Android] 1.9.6.1
    • Fixed ANR issues
    • Enhanced the security of the engine

June 30, 2022

Feature Updates

  • [Android] 1.9.6.0

    • Fixed some ANR issues
    • Enhanced the security of the engine
  • [iOS] 1.2.2

    • Enhanced detection of tampering
    • Added a Unity-specific security API
    • Enhanced the security of the engine
  • [Gradle Plugin] 1.0.1

    • Added an option to set the storage path for the protected file by variants
    • Made improvements so that whitespaces are allowed in the signing key password and alias

May 24, 2022

Feature Updates

  • [Android] 1.9.5.0

    • Improved the blacklist blocking function
    • Fixed some crash issues
    • Enhanced validation for the BlueStacks emulator
    • Enhanced the security of the engine
  • [iOS] 1.2.1

    • Added the NHN AppGuard iOS CLI
  • [Console] Changed the allowed search period of the detection log (30 days -> 90 days)

May 10, 2022

Feature Updates

  • [Android] 1.9.4.1
    • Improved ANR and crash issues
    • Improved callback data
    • Enhanced the emulator detection function
    • Enhanced the security of the engine

April 26, 2022

Feature Updates

  • [Android] 1.9.4.0

    • Removed the version
  • [iOS] 1.2.0

    • Enhanced the security related to Unity framework
    • Enhanced the security of the engine
  • [Gradle Plugin] 1.0.0

    • Changed the groupId and package name

March 29, 2022

Feature Updates

  • [Android] 1.9.3.0

    • Improved DEX encryption
    • Separated the macro tool policy from the cheating tool policy
    • Added a verification function for multiple signatures
    • Improved detection of Mod apps
    • Improved the Unreal SDK
  • [iOS] 1.1.10

    • Applied a bug patch for protection operations
    • Improved the re-signing script function
    • Improved a feature related to version checking
    • Modified the guide document
  • [Gradle Plugin] 0.2.1

    • Improved APK file search logic
    • Improved the Protector version regular expression

February 22, 2022

Feature Updates

  • [Android] 1.9.2.0

    • Enhanced detection of abusing apps
    • Improved protection of large apps
    • Exposed macro tool details
    • Fixed a bug in CLI
    • Fixed a bug in real-time policy detection
    • Fixed an issue where the protection operation fails
  • [iOS] 1.1.9

    • Improved a feature related to version checking
    • Modified the guide document
  • [Gradle Plugin] 0.2.0

    • Added support for options by Gradle buildTypes, productFlavors, and variants
    • Added the overrideOutputFile option

January 25, 2022

Feature Updates

  • [Android] 1.9.1.0

    • Improved handling of isolated processes
    • Enhanced detection of Hacking tools
    • Enhanced detection of tampering
  • [iOS] 1.1.8

    • Added a new class obfuscation function
    • Improved the blacklist feature
  • [Gradle Plugin] 0.1.0

    • Newly released NHN AppGuard Gradle Plugin

December 28, 2021

Feature Updates

  • [Android] 1.9.0.0

    • Modified so that the protection operation is performed by specifying the AppGuard version
    • Enhanced detection of Hacking tools
    • Improved detection of remote control packages
    • Fixed a crash issue with certain emulators
  • [iOS] 1.1.7

    • Enhanced the security of the engine

Bug Fixes

  • [iOS] 1.1.7
    • Applied a bug patch for protector
    • Applied a bug patch for re-signer

2021. 12. 02.

Bug Fixes

  • [Android] 1.8.9.1
    • Fixed a crash issue with the alert window

November 23, 2021

Feature Updates

  • [Android] 1.8.9.0
    • Enhanced the security of the engine
    • Deployed the CLI with a new structure

Feature Updates

  • [iOS] 1.1.6
    • Enhanced the security of the engine
    • Improved the protector feature

November 4, 2021

Bug Fixes

  • [iOS] 1.1.5
    • Fixed a bug related to protector app name extraction

October 26, 2021

Feature Updates

  • [Android] 1.8.8.0
    • Enhanced the security of the engine
    • Improved the encryption API functionality

October 8, 2021

Bug Fixes

  • [Android] 1.8.7.1
    • Fixed an error in the Google Play Asset Delivery support function

September 28, 2021

Feature Updates

  • [Android] 1.8.7.0
    • Enhanced the security of the engine
    • Added Google SafetyNet malicious app detection

Feature Updates

  • [iOS] 1.1.4
    • Enhanced the security of the engine
    • Reinforced protection feature through AppGuard protector

September 1, 2021

Bug Fixes

  • [Android] 1.8.6.1
    • Fixed the crash on Unity using SQLite
    • Modified security features of Unreal

August 24, 2021

Feature Updates

  • [Android] 1.8.6.0
    • Enhanced the security of the engine
    • Improved security features of Unreal
    • Improved the speed of protection tasks
    • Supports CLI macOS M1

July 27, 2021

Feature Updates

  • [iOS] 1.1.2

    • Enhanced the security of the engine
    • Project update
  • Change web console page

    • The app protection operation has been changed to asynchronous.

July 13, 2021

Feature Updates

  • [Android] 1.8.5.1
    • Improve the feature for app support that applies Google Play Asset Delivery

June 29, 2021

Feature Updates

  • [Android] 1.8.5.0

    • Enhanced the security of the engine
    • Improved the security features of Unity
    • Improved CLI error handling
  • [iOS] 1.1.1

    • Enhanced the security of the engine
    • Added IAP abusing detection
    • Improved internal test logic

May 25, 2021

Feature Updates

  • [iOS] 1.1.0
    • Improved the engine performance
    • Improved the stability of the engine

May 24, 2021

Feature Updates

  • [Android] 1.8.4.0
    • Enhanced the security of the engine
    • Improved the stability of the engine
    • Improved the crash issue with certain versions of Unity 2020

May 11, 2021

Feature Updates

  • [Android] 1.8.3.1
    • Added the remote control detecting function

April 27, 2021

Feature Updates

  • Changed service name (AppGuard -> NHN AppGuard)
  • [Android] 1.8.3.0
    • Enhanced the security of NHN AppGuard Engine
  • [iOS] 1.0.18
    • Changed handling logic after detecting malicious behaviors
    • Enhanced the security of NHN AppGuard Engine
    • Improved the stability of NHN AppGuard Engine

April 12, 2021

Bug Fixes

  • [iOS] 1.0.17
    • Added the NHN AppGuard hooking detection logic

April 9, 2021

Bug Fixes

  • [Android] 1.8.2.2
    • Fixed the crashing issues in the Cocos2d engine emulator

March 31, 2021

Bug Fixes

  • [Android] 1.8.2.1
    • Fixed the crashing issues in the Facebook SDK

March 23, 2021

Feature Updates

  • [Android] 1.8.2.0
    • Enhanced the security of NHN AppGuard Engine
  • [iOS] 1.0.16
    • Enhanced the security of NHN AppGuard Engine

February 23, 2021

Feature Updates

  • [Android] 1.8.1.0
    • CLI feature improved
    • Improved the stability of NHN AppGuard Engine
    • Enhanced the security of NHN AppGuard Engine
    • Added a virtual environment pattern (F1VM)
  • [iOS] 1.0.15
    • Improved the stability of NHN AppGuard Engine

January 26, 2021

Feature Updates

  • [Android] 1.8.0.1
    • Third party store support
    • Upgraded detection of game hacks

December 29, 2020

Bug Fixes

  • Improved the stability of NHN AppGuard Engine

August 25, 2020

Feature Updates

  • [Android] Updated detection of virtual environment
  • [iOS] Upgraded detection of jailbreaking
  • [iOS] Upgraded detection of game hacks

July 28, 2020

Feature Updates

  • [Android] Added detection of virtual environment
  • [iOS] Upgraded detection of jailbreaking
  • [iOS] Sophisticated forced closure
  • [iOS] Added the feature of blocking blacklist

Bug Fixes

  • [Android] Updated crashes in Unity Mono Emulator version 7
  • [iOS] Updated clashes in Gamepot framework

June 23, 2020

Feature Updates

  • Updated downsizing NHN AppGuard volume
  • Enhanced the security of NHN AppGuard Engine

Bug Fixes

  • Fixed bugs in unreal engine protection

May 26, 2020

Feature Updates

  • Added the obfuscation application

Bug Fixes

  • Improved the stability of NHN AppGuard Engine

April 28, 2020

Feature Updates

  • Added the detection of attacks with SSL pinning

March 24, 2020

Feature Updates

  • Supports the Android 7.0 emulator

February 25, 2020

Feature Updates

  • Added the countermeasure logic to forged apps

January 21, 2020

Feature Updates

  • Improved the stability of NHN AppGuard Engine

December 24, 2019

Feature Updates

  • Added the Cocos2d-x engine encryption module

November 26, 2019

Feature Updates

  • Allows to select NHN AppGuard version

Bug Fixes

  • Fixed string obfuscation bugs

October 29, 2019

Feature Updates

  • Updated the anti-debugging feature
  • Updated game hack detection
  • Added the memory search detection feature

Bug Fixes

  • Improved the stability of NHN AppGuard Engine

September 24, 2019

Feature Updates

  • Enhanced Stability for NHN AppGuard Android Q

August 27, 2019

Feature Updates

  • Supports Android Q
  • Added conditional block on web console and blacklisting
  • Added real-time policy setting for NHN AppGuard iOS
  • Added machine learning-based macro detection for Unity games and web console support
  • Updated integrity checks for NHN AppGuard modules
  • Added web console inspection logs

July 23, 2019

Feature Updates

  • Supports Android App Bundle
  • Added Unity library packing
  • Added macro detection of Unity MONO build

Bug Fixes

  • Fixed bugs in dex integrity check

June 25, 2019

Feature Updates

  • Upgraded NHN AppGuard 64-bit library protection
  • Added obfuscation in NHN AppGuard control flow
  • Added crash reporting

Bug Fixes

  • Fixed bugs in the check of authority change of NHN AppGuard path

May 28, 2019

Feature Updates

  • Changed to add 64-bit library as default, according to Google guides
    • Before Change: 32 or 64-bit library was added depending on user's ABI
    • Now: Both 32 and 64-bit library are available
  • Upgraded macro detection

Bug Fixes

  • [Android] Fixed undetected emulator bugs
  • [iOS] Fixed bugs in integrity check

April 23, 2019

Feature Updates

  • Added the Unity IL2CPP method encryption feature
    • Applied with CLI option --il2cpp-encryption
  • Added the Unity MONO method encryption feature
    • Applied with NHN AppGuard level3
  • Added emulator detection pattern
    • The latest Memu Player version(6.1.1)

Bug Fixes

  • Fixed error in duplicate multi-dex installation on Android OS 4.X version

March 26, 2019

Feature Updates

  • Applies Unity Library obfuscation
  • Added NHN AppGuard API / Method obfuscation function

February 26, 2019

Feature Updates

  • Applies NHN AppGuard self-obfuscation
  • Upgraded the compatibility for the latest Unity version(2018)
    • Build encryption for MONO and IL2CPP
  • Added emulator detection pattern
    • The latest NOX version(6.2.7.0)

January 29, 2019

Feature Updates

  • Improved the compatibility for the latest Unity version

December 27, 2018

Feature Updates

  • Enhanced NHN AppGuard self-protection
  • Added obfuscation of Dex Loader
  • Added hooking detection pattern
  • Added rooting detection pattern
  • Added emulator detection pattern
  • Enhanced the Unity IL2CPP build protection feature
    • IL2CPP Dumper Tool Prevention

November 27, 2018

Feature Updates

  • Enhanced encryption for Unity il2cpp build
  • Enhanced hooking detection

October 23, 2018

Feature Updates

  • Added the feature of confirming NHN AppGuard application
  • Enhanced rooting detection
  • Enhanced debugging detection

August 28, 2018

Bug Fixes

  • NHN AppGuard Unity SDK
    • Fixed integration bugs for Unity 5 or lower versions

July 24, 2018

Feature Updates

  • Supports Unreal Engine 4
    • Supports protection of game codes for Unreal Engine 4

June 26, 2018

Feature Updates

  • Upgraded compatibility for Android P(9.0)
  • NHN AppGuard Unity SDK
    • Supports UNITY 2018

May 29, 2018

Feature Updates

  • Enhanced detection of memory manipulation
    • Enhanced the detection feature of memory manipulation based on cheating tools

Bug Fixes

  • Fixed excessive battery consumption by the anti-debugging feature of Level 3

April 24, 2018

Feature Updates

  • Supports game code encryption for Unity il2cpp build
    • Supports il2cpp build by extending game code encryption, which was supported only for Mono builds
  • Improved anti-debugging (app analysis prevention technology)
    • Enhanced functionality and stability

February 20, 2018

Bug Fixes

  • Fixed errors in which apps with NHN AppGuard Level2 were not running properly on the Momo App Player 1.2.1 version

January 24, 2018

Bug Fixes

  • Fixed errors on particular Android 8.x devices, for which Level 2 was not properly executed on apps developed with Unity 2017

December 21, 2017

Feature Updates

  • Enhanced speed hack detection on Unity

Bug Fixes

  • Fixed an error that occurred during the protection operation in the latest version of Unity Personal (2017.x.x version)
  • Fixed unnecessary size increase of apk when protecting multi-dex (3 or more) apps

August 24, 2017

Feature Updates

  • Removed the Charged/Charge-Free selection window (as of September 1)
  • Supports Android 8.0

Bug Fixes

  • Modified the module (CLIUpdater.exe) that automatically updates the NHN AppGuard CLI(AppGuard.exe), which requires updates
  • Requires CLI of latest SDK (if you don't want automatic updates, add --noUpdate as CLI option)

July 20, 2017

Feature Updates

  • Fixed an error in which the callback function was not called when detected, on Level 1~3
  • Sets volume optimization as an option for Level 1~3

June 22, 2017

Feature Updates

  • Includes NHN AppGuard modules for each architecture, when using 64 bit architecture for x86_64 and jni for arm64-v8a.
  • Divides SDK download paths for Android from iOS(Beta)
  • Free service for iOS (Beta) users
  • Enhanced module detection of the NHN AppGuard itself
  • Extended the subject for Unity3D DLL file encryption
  • Encrypted default and additional DLL files of Unity (Level 3)

May 25, 2017

Feature Updates

  • Simplified the application method for Android
  • Previously: Protection after SDK integration
  • Now: Application is available only with protection (although SDK integration is required selectively, such as user ID identifier for registration, it is much simpler than before.)
  • Restructure App Protection Level
  • Level 1: Basic security detection, like abnormal behavior and pattern-based
  • Level 2: Level1 + Enhanced security, including code encryption and app forgery prevention
  • Level 3: Level2 + More upgraded security features (which is recommended only for the specially guided, since some services may need stability checks)
  • Level ex: Requires SDK integration, providing security between Level 1 to Level 2 (recommended only when there's conflict with other security solutions)

April 20, 2017

Bug Fixes

  • Fixed some app installation issues when app forgery prevention is applied
  • Enhanced compatibility with apps that use external resources when app forgery prevention is applied
  • Fixed app guard build error in version 5.6 of Unity3d

April 4, 2017

Bug Fixes

  • Fixed multidex bugs of app forgery prevention

March 23, 2017

Feature Updates

  • [SDK] Added the support of Unity3d il2cpp build

Bug Fixes

  • Fixed an issue where blocking logic was not executed normally when policy update was delayed
  • Fixed an issue where unnecessary exceptions were output to Android logs

January 19, 2017

Feature Updates

  • [SDK] Newly deployed NHN AppGuard iOS SDK
  • Enhanced the app forgery prevention feature

Bug Fixes

  • Fixed synchronization error between policy settings and detection logic
  • Fixed crash issue based on network conditions (updates on log transfer library)

December 22, 2016

Feature Updates

  • Added detection pattern of cheating tool
  • [Console] Added the NHN AppGuard Engine version information to detection logs

December 8, 2016

Feature Updates

  • Added rooting detection pattern
  • [SDK] Added multi-lingual setting API at message when blocking in NHN AppGuard

Bug Fixes

  • [Console] Fixed an error that the protection failed but appears to be successful on the web console

November 24, 2016

Feature Updates

  • [SDK] Updated NHN AppGuard SDK(tcag.jar)
  • [Console] Added notice on NHN AppGuard Web Console

October 20, 2016

Feature Updates

  • [API] Changed parameter for the NHN AppGuard SDK integration feature
  • [SDK] Added auto tool updates for NHN AppGuard CLI(Command Line Build)

September 29, 2016

Bug Fixes

  • [Console] Fixed the location error of pop-up for the consent of Terms, and linkage error
  • [Console] Fixed UI breaks when protecting app

September 8, 2016

Bug Fixes

  • Fixed false positives of speed hack detection in Android 7.0

August 18, 2016

Feature Updates

  • Updated detection pattern
  • Supports Android N
  • [Console] Allows the search of iOS logs
  • [Console] Allows to change the number of logs displayed on a page (fixed 15 -> select 15/30/50)

August 4, 2016

Feature Updates

  • Enhance detection of speed manipulation

Bug Fixes

  • Fixed some errors due to Timer
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